Sunday, August 24, 2014

Advanced Graphics Robot

In spring 2014, I worked on an interactive graphics project with a friend using C++ and Xcode. This project had more depth and encompassed more advanced graphical topics when compared to previous graphics projects. These topics include but are not limited to:
  • Particle Systems
  • Collision Detection
  • Inverse Kinematics
  • Forward Kinematics
Unfortunately the video recording software used at the time significantly slowed down the program processing and therefore the video did not turn out so smoothly. However, when running it on the computer without recording software overhead, it runs well.

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