This project illustrates graphical techniques including:
- Texture mapping
- Model transformation
- Lighting via the Phong Reflection Model
- A dynamic viewing frustum
The video shows some camera movement at the end. The camera can move along the X, Y, and Z axes and has presets associated with numbers 1-7 on the keyboard. In retrospect, we may have gotten a bit carried away when recording this but hey, we had fun.
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